[Mono for Unreal Engine + UE 4.5] patching and compiling issues
Hey there, i've a question referrenced to the Mono for Unreal Engine installation with UE 4.5 branch. Followed the instructions at the plugin site. However getting this, when applying patches on the Mono:
And when compiling UE 4.5 source code, right after adding Mono UE to the UnrealEngine source code directory:
Or just maybe Mono UE, restricted to the UE 4.4 branch only?
Can anybody give me a hand, please?
Thank you, for you time:)
Epic does not officially support the Mono plug-in. It was created by Xamarin as a 3rd party plugin and is supported through them. You will need to reach out to Xamarin and let them know about the crash so that they can address it. Let me know if you need any help on our side of things.
answered Oct 31 '14 at 10:03 PM
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