x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Destroying\Spawning objects issues

Hello, I'm trying to make a simple interaction when 2 objects collide they get destroyed and respawn again. Basically what is happening is that, after the first collision they respawn but collision doesnt work anymore.. 1) How i can make the collision Global for every object in the class instead of being related to the single objects? because right now I'm using the events "On hit object 1" "on hit Object 2" 2) How i can make the opposite? Like make always those 2 objects respawn everytime? Do i need a custom event? Thank you in advance!

Product Version: Not Selected
Tags:
more ▼

asked Nov 02 '14 at 03:26 PM in Blueprint Scripting

avatar image

giangole
21 2 5 8

avatar image mattr.taylor Nov 02 '14 at 05:37 PM

Are you using the level BluePrint or an Actor BluePrint?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question