Point light: severe performance loss

Hi
My point light have red crosses all over and after rebuilding I get the messege: Error PointLight_55 Severe performance loss: Failed to allocate shadowmap channel for stationary light due to overlap - light will fall back to dynamic shadows!

And I want to have multiple light sources very close at some places.

Anyone know how I can fix that?

Thx.

Hi Pkringen,

Take a look at this documentation for Point Lights using Stationary Mobility.

You can only have a total of 4 overlapping stationary lights in a given area. You’ll want to do a couple of things to fix this. You can choose to not have all your stationary lights casting shadows to fix this or you can convert the light to either movable or static.

Thank you!

Tim

Thx - it worked.