How to create a painted metal shader
Hi, I was experimenting a little bit yesterday with how to create a realistic looking metal that has a layer of paint on top like pipes. I tried the basic approach of setting metal to 1 and having the albedo be the colour that I wanted the paint but it doesn't come out looking like paint, more so like a stained metal or a metal that is somehow naturally that colour.
Since paint isn't metal, i'm thinking that the metal setting should not be set to 1 and maybe something like 0.7 or 0.5. I'm not quite sure. Is there any method for doing this properly that somebody has figured out yet?
asked Nov 03 '14 at 02:50 PM in Rendering
Hey Rezblue -
Here is an example of an overpainted metallic that I did recently for another project. Follow the true path for the painted metal logic.
answered Nov 04 '14 at 09:21 PM
Lovecraft_K ♦♦ STAFF
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