How to create a painted metal shader

Hi, I was experimenting a little bit yesterday with how to create a realistic looking metal that has a layer of paint on top like pipes. I tried the basic approach of setting metal to 1 and having the albedo be the colour that I wanted the paint but it doesn’t come out looking like paint, more so like a stained metal or a metal that is somehow naturally that colour.

Since paint isn’t metal, i’m thinking that the metal setting should not be set to 1 and maybe something like 0.7 or 0.5. I’m not quite sure. Is there any method for doing this properly that somebody has figured out yet?

Thanks.

Hey Rezblue -

Here is an example of an overpainted metallic that I did recently for another project. Follow the true path for the painted metal logic.

Thank You

Eric Ketchum

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