UE4 dedicated server
I heard that the built-in dedicated server of UE4 isn't really capable of running an MMO.
So my question ... is there a way to improve the server? or build my own?
It's not the first time I would write a server, but I have no clue how to answer UE4s RPC calls, also due to the fact that I don't use C++ (just blueprints).
asked Nov 03 '14 at 02:51 PM in Everything Else
You will need to write your own server for an MMO. Also if you write your own server you will need some sort of programming language. There is already plenty of questions like yours in the forums and ue4 answerHub.
as Chrys already told you, you would need to program your own server for this.
For an MMO, you need a server that can handle multiple instances of the game and also managing a database to store all the characters etc.
There are plenty of threads in the forum about MMOs:
And also about servers:
I hope this helps you getting started on the topic. (:
answered Nov 03 '14 at 10:47 PM
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