How do I hide CAT rig from UE4?

So I’ve been trying to get my creature into UE4, it’s been rigged in 3ds Max with CAT rig and animated there. **I’ve attempted the following but the bones still show up in game.

  • Assigned CAT rig to invisible 100% transparent mesh
  • Upon export converted CAT to HIK
  • Made CAT rig non-renderable in 3ds Max before export.
  • Tried baking animation in FBX export.**

How can I fix this? Everything else seems fine except this one issue.

Hi!

Try for export use preset “Media & Entertainment” with Advanced Options/FBX File Format set Version to FBX 2013. I use 3DS MAX 2015 and import to UE4.5. No CAT mesh, only bones.

Oh man that did the trick. Thanks a heap!!

Check option: “Convert Deforming Dummy to Bones”
That would hide the CAT rig.