Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

iOS launch failed to find object

My game is walk well in mobile preview, but after I lunch to my iPhone, I will find error message in output log as "LogUObjectGlobals:Warning: Failed to find object 'AnimBlueprint", no matter I use any load function to load my AnimBlueprint, still not funded in launch, Please help me, Thanks.

Product Version: Not Selected
more ▼

asked Nov 04 '14 at 04:45 AM in C++ Programming

avatar image

111 9 13 15

avatar image Alex Nov 06 '14 at 04:35 AM

Sorry, My AnimBlueprint is not crashed in lunch iPhone, But If I use StaticLoadObject to load my SkeletalMesh then my game also crashed in lunch iPhone startup too. log message is the some as "not find .....", Please help me, Thanks.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question