iOS launch failed to find object

My game is walk well in mobile preview, but after I lunch to my iPhone,
I will find error message in output log as “LogUObjectGlobals:Warning: Failed to find object 'AnimBlueprint”,
no matter I use any load function to load my AnimBlueprint, still not funded in launch,
Please help me, Thanks.

Sorry, My AnimBlueprint is not crashed in lunch iPhone, But
If I use StaticLoadObject to load my SkeletalMesh then my game also crashed in lunch iPhone startup too.
log message is the some as “not find …”, Please help me, Thanks.