Good day . Today, faced with such a problem.
asked Nov 04 '14 at 12:41 PM in Using UE4
I see that your geometry contains an insufficient number of polygons. Displacement in EU4 have a maximum tesselation factor 10. And mesh must have pre tesselation. But, if you need use the low poly mesh, you can fake displacement with Bump Offset.
Look this tutorial
answered Nov 04 '14 at 02:41 PM
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