shader using time input gets choppy after a while
I have a shader that 'scrolls' the texture over time to mimic movement. Works fine on pc but on mobile (kindle fire hd) animation gets choppy after a minute or two while rest of the game runs smoothly.
here's my material setup: https://www.youtube.com/watch?v=ZFPe1430MUs
asked Nov 04 '14 at 04:31 PM in Bug Reports
Howdy laggyluk and TickleForce,
Thanks again for reporting this issue. With the quick setup the TickleForce has provided, I have been able to recreate the issue that has been occurring for you both. I have gone ahead and written up bug report UE-5639 and placed that report into our bug database so that it may be addressed in a future release.
Thanks again and have a great day!
answered Nov 19 '14 at 07:15 PM
[Epic] Gribbs ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here