How to call a Custom Event in Level BP?
The question is very simple - how to call a Custom Event in Level BP?
I must to move some stuff when my UMG blueprint is telling to do so. I know i can do this with a gamemode BP or Pawn, but I have many levels, where i must to move objects and blueprints in the different ways on the button being pressed.
In another case I use Cast to BP to call Events, but here I must to call a custom event in the level BP and i have no idea how..
asked Nov 04 '14 at 10:05 PM in Blueprint Scripting
Found the solution. Made Event Dispatcher in gamemode and call it whenever i need. In Level blueprint binded it at level start.
answered Nov 08 '14 at 04:07 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here