Google Play Online Subsystem not working
I'm trying to set up achievements in my android game. I have enabled the google play services through the project settings. I have also uncommented the section in the build.cs for the online subsystems. I know how to get the app into the google play store, and have everything set up on the google play store end. However, every time I try to connect to the google play services, I receive the errors:
"ConnectToService - Invalid or uninitialized OnlineSubsystem"
"ConnectToService - Cannot map local player to unique net ID"
As far as I can tell, by browsing through the source code, the first error occurs when the IOnlineSubsystem* OnlineSub == nullptr when I try to connect. I'm out of things to try. What am I missing, or what am I doing wrong?
asked Nov 05 '14 at 02:52 AM in Using UE4
There are a couple things you can look at, first of all, make sure "OnlineSubsystemGooglePlay" is one of the uncommented dependencies the Build.cs.
Also, check for
answered Nov 21 '14 at 06:03 PM
Ryan Gerleve STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here