gmc
(gmc)
1
r.MaterialQualityLevel and sg.EffectsQuality console commands reset destructable meshes back to their default state.
Here are two pictures of the BP (I don’t know if you need the second, but I added it just in case!)
Also, here is a link to the video I made of the bug: - YouTube
Hope this help! --GMC
Tim_Hobson
(Tim_Hobson)
2
Hi GMC,
Thank you for the report. I’ve been able to replicate the issue you’re having and have submitted a ticket for it (UE-5485).
Once a solution has been implemented and verified I’ll update this post accordingly with all relevant information.
Thank you!
Tim
gmc
(gmc)
3
Cool, thanks! Unreal is coming along great! Keep up the good work!