How do I set up material for dynamic parameter in cascade
I am trying to make a smoke effect in cascade. I have a material using the blackbody node to drive the emission value. It works well when I just do it as a blueprint but it's inefficient and so I want to do it in Cascade
I have set cascade to use A mesh, set the mesh, set the material in the required slot, set override material, the material has the dynamic parameter nodes used, and I've tried to refresh everything but it's like the dynamic slot in cascade isn't using that material
What else do I need to do?
asked Nov 05 '14 at 06:08 AM in Rendering
Hey rodstone -
You will need to add the Dyanmic Parameter node in the Material like below:
Then you will need to add the dynamic parameter node in Cascade like below:
You will need to right click the dynamic parameter node in Cascade and refresh in order to get the named values to appear in the Module.
answered Nov 06 '14 at 09:33 PM
Lovecraft_K ♦♦ STAFF
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