Custom Component BeginPlay Function
I have made a class with a parent class being UBoxComponent I have made TickComponent function just like AActor::Tick but now i am looking for a similar function as AActor::BeginPlay
i have been using UBoxComponent::OnRegister() but it is a bit buggy because it triggers before i want it to.
asked Nov 05 '14 at 06:41 AM in C++ Programming
A bit late but InitializeComponent() should be called near beginplay. https://docs.unrealengine.com/latest/INT/API/Runtime/Engine/Components/UActorComponent/InitializeComponent/index.html
answered Mar 25 '15 at 10:33 PM
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