TextRenderActor Color Incorrect

Hi

Im using UE 4.5.1.

If I add a TextRenderActor to my level it renders in black only not the colour defined by the Text Render Color property (currently default white in the pic below)

Hey SolarVelocity-

Are you setting the Text Render Color in the Defaults tab of the blueprint or in the Details panel of the editor with the actor selected in the viewport?

I have added the actor to the level and have tried changing the colour in the details panel

The default is white when you add it but it displays as black … even if i change the colour in the details panel to red it is still rendered black

Do I need to change the colour in the level blueprint?

Sorry user error

The directional light did not illuminate the text actor, when a point light was placed nearby the text characters appeared white