Urgent project BUILD FAILED

Hello!

We have very bad day investigating this problem. Could anybody help us?

full log
UAT_Log: link text
Cook: link text

 UE4Editor-Cmd: begin: stack for UAT
    UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction (0x000007fefd68940d) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x000007feee0671c4) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x000007feedef979f) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x000007feee9f2a44) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x000007feee9f4c07) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x000007feeeabdd97) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee967a9ca) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee9b668d8) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee9b19434) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee9b4286b) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f176b4e) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f16f8ec) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f16fa4a) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f17bf19) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f17c971) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: kernel32.dll!UnknownFunction (0x00000000775259ed) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00000000777dc541) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00000000777dc541) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: 
    UE4Editor-Cmd: end: stack for UAT
    UE4Editor-Cmd: [2014.11.06-18.09.13:187][  0]LogWindows: === Critical error: ===
    UE4Editor-Cmd: 
    UE4Editor-Cmd: Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.5\Engine\Source\Runtime\Core\Public\Serialization\Archive.h] [Line: 96] 
    UE4Editor-Cmd: FMemoryWriter does not support data larger than 2GB. Archive name: D:/UserLocalData//Documents/Unreal Projects/STADIUM_02/Content/StarterContent/STADIUM.umap.
    UE4Editor-Cmd: 
    UE4Editor-Cmd: 
    UE4Editor-Cmd: 
    UE4Editor-Cmd: 
    UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction (0x000007fefd68940d) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x000007feee0671c4) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x000007feedef979f) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x000007feee9f2a44) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x000007feee9f4c07) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x000007feeeabdd97) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee967a9ca) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee9b668d8) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee9b19434) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fee9b4286b) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f176b4e) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f16f8ec) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f16fa4a) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f17bf19) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x000000013f17c971) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: kernel32.dll!UnknownFunction (0x00000000775259ed) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00000000777dc541) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00000000777dc541) + 0 bytes [UnknownFile:0]
    UE4Editor-Cmd: 
    UE4Editor-Cmd: 
    UE4Editor-Cmd: 
    UE4Editor-Cmd: 
    UE4Editor-Cmd: [2014.11.06-18.09.13:188][  0]LogExit: Executing StaticShutdownAfterError
    UE4Editor-Cmd: [2014.11.06-18.09.13:197][  0]LogWindows: FPlatformMisc::RequestExit(1)
    CommandUtils.Run: Run: Took 21.9726857s to run UE4Editor-Cmd.exe, ExitCode=3
    Project.Cook: Cook failed. Deleting cooked data.
    ErrorReporter.Error: AutomationTool error: Cook failed.
    BuildCommand.Execute: BUILD FAILED
    Program.Main: AutomationTool terminated with exception:
    Program.Main: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for D:\UserLocalData\\Documents\Unreal Projects\STADIUM_02\STADIUM_02.uproject; see log C:\Users\\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.5\Cook.txt
    Stacktrace:    at Project.Cook(ProjectParams Params)
       at BuildCookRun.DoBuildCookRun(ProjectParams Params)
       at BuildCommand.Execute()
       at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
       at AutomationTool.Automation.Process(String[] CommandLine)
       at AutomationTool.Program.MainProc(Object Param)
       at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
       at AutomationTool.Program.Main()
    Program.Main: BUILD FAILED: Failed while running Cook for D:\UserLocalData\\Documents\Unreal Projects\STADIUM_02\STADIUM_02.uproject; see log C:\Users\\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+4.5\Cook.txt
    ProcessManager.KillAll: Trying to kill 0 spawned processes.
    Program.Main: AutomationTool exiting with ExitCode=25

Hey hdm-

The error seems to be caused by an extremely large map file:
UE4Editor-Cmd: FMemoryWriter does not support data larger than 2GB. Archive name: D:/UserLocalData//Documents/Unreal Projects/STADIUM_02/Content/StarterContent/STADIUM.umap.

I’m not sure what could cause the map to be that large but you may want to consider breaking the map into smaller segments.

Cheers