Oculus ScreenPercentage UE4.5

I can’t change the ScreenPercentage with Oculus, it always goes back to value 135.278.
I’ve tried in console command, blueprints console command and DefaultEngine.ini, nothing works.
I’m using the Oculus Runtime 0.4.2.
Never had such a problem, it started with UE4.5.

I still can’t change the ScreenPercentage. The default value 135.278 is overkill.
Does it have any workaround?

Hey -

What happens when you use the “hmd sp #” console command to change the screen percentage? In 4.4 as well as 4.5 I was able to use the command in standalone mode to change the screen percentage to any value in the range of 30-300, what value are you setting the screen percentage to?

Cheers

Thank you !
That’s the thing! r.ScreenPercentage doesn’t work for Oculus. Need to use “hmd sp” instead.