[Closed] Interface Events Not Showing in Menu
I have tested this on several different projects using v4.5 and the experimental editor functions are enabled. Disabling them made no change.
When I create a A blueprint that implements an interface containing function declarations with no output nodes, I am not able to find the event nodes that should be created in the host class even though I can access the functions themselves. This means even though I can call the functions I can't edit them. If I add a return value, I can call them and edit them, but I still can not generate a default event for them because it appears that one already exists that has already been created.
asked Nov 07 '14 at 04:36 AM in Bug Reports
The question has been closed Dec 29 '14 at 06:27 PM by RAVaught for the following reason:
Problem is not reproducible or outdated. Fixed in 4.6
Try disabling the experimental Use New Blueprint Menuing System. I checked this and it seems I cannot find the Event for an Interface Function either, even when searching for it by name. After disabling that feature, it appeared as expected when I searched for it.
The new system was put into 4.5 to help deal with some of the issues with the context menu, but it doesn't fix every issue and this appears to be one of those weird examples. I can confirm that this functions as expected in our internal build, and should work correctly in the next release. In the meantime, you may need to turn off this experimental feature now and again if a node does not appear when you expect it to.
Hope that helps!
answered Nov 07 '14 at 08:49 PM
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