Hello,
I’m not looking for simple fresnel. I need Shadow / Light type falloff. Is there anyway to create?
Thanks.
Hello,
I’m not looking for simple fresnel. I need Shadow / Light type falloff. Is there anyway to create?
Thanks.
Hey israfilistek -
Since the Material Editor with the Deferred Rendering cannot directly call a light vector, you cannot directly copy the effect generated in Max’s Falloff Map. However, you can simulate the falloff using a custom lighting setup and setting the material to unlit.
Here is the setup, adjust as needed for the look that you are after:
Thank You
Eric Ketchum
Thank You.
I Think this is very valuable information. But this material not woks for my situation.
Thanks a lot.