How to disable ragdoll on death in Shooter Example (death anim only)?
I'm working with the shooter example and would like to have players play a death anim but NOT ragdoll when killed. Where should I be looking to adjust this?
I tried hunting around the animation blueprint for physics blend nodes to no avail. Thanks!
asked Nov 08 '14 at 05:38 PM in Using UE4
Figured this out. I didn't realize that Shooter Game was a combination of blueprints and C++. The ragdoll-on-death is in ShooterCharacter.cpp, which I was able to just comment out to get what I needed.
answered Nov 13 '14 at 08:31 PM
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