*Sorry I use translate google
Hello I have a problem in EU4. My player in Blueprints does not seem to detect the collision when it is not moving.
but when it is in movement the collision operates.
Send by yourself : "BleuSandBox - Test" (10/11/2014) - YouTube (sorry for the quality)
when I moves the player detects the collision and was pushed by the object.
But when I do not move the object passes through the player.
I not understand how to fix his
Thank you for your reaction.