I have yet to find a tutorial or example for the use of this
I want to pass some information from one level to another without having to save/load a file.
I have yet to find a tutorial or example for the use of this
I want to pass some information from one level to another without having to save/load a file.
I want to know that one too, there is no documentations about it anywhere !
As far as I can tell, the options-field is not what you are looking for. Maybe you should try to use the GameInstance instead, as it is persistent over multiple levels.
This video might be helpful: UE4 - Using Game Instances & Persistent Variables