AIController SetFocus what does it do?
For some time I thought that setting a pawn's AIController focus to another actor (using the node SetFocus) made the pawn to always face that other actor, or attempt to using the rotation yaw speed.
But now that I've been trying to use it, it's now really doing what I thought.
So my question is, what is the AIController focus purpose?
Thank you very much.
asked Nov 10 '14 at 08:14 PM in Blueprint Scripting
Does your pawn have any of the following set:
Hope it helps.
answered Nov 11 '14 at 03:03 PM
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