Crash after creating second player and stoping game

I’m having this crash that seems to be fired after starting game (in which a second player is created), then going to scene outliner and selecting any of character objects.
After doing this if I stop game via pressing Esc or Stop button then editor crashes.

im attaching log file, BTW Im using top down template, version 4.5.1. All content except from one that came with template is done from zero so im not using any assets from previous projects.
link text

EDIT: if I eject and then repossess i CAN stop game without any problem. but somehow variable im passing onto second character at spawn seems to not work at all

Hi tremor_al,

Thanks for report! I was able to reproduce this issue in 4.5.1, but it appears to already be fixed internally and should be working properly in next release. If you experience same crash with same circumstances after official release of 4.6, please let us know. For now, simply avoiding having Client’s character selected in Scene Outliner when exiting Play should avoid this crash.

Your second issue sounds like a replication setup issue. I would recommend creating a new post in Blueprint Scripting section with your question so community can help you resolve it.

Thanks!