Looking to make a build for HTML5. How do I go about this?
Hello! I'm currently finishing up a small arcade game that I would like to make available in a browser(HTML5). I'm usually very good at figuring it out, but this I'm currently at a loss for.
I have made the game entirely in the Blueprint System and am not familiar with the C++ side of development. Other than that, I don't have much in terms of information other than I've been able to make builds for Windows and the game plays great from an .exe.
If anyone has a direction to point me in, some steps to take, or if I'm just overlooking something, any information is appreciated!
asked Nov 11 '14 at 03:52 PM in Packaging & Deployment
The quick answer is use unreal frontend to build your game for HTML5. there is a brief walk-through here https://answers.unrealengine.com/questions/115679/ue4-45-cannot-launch-to-html5.html Hopefully, that'll get you on the right path but if you get stuck just ask :)
answered Nov 11 '14 at 04:14 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here