Hi guys, i’ve been debuggin my game and the first thing ive noticed is that a variable within MyCharacter BP (said variable is an integer with a default value of 0, editable and exposed. This variable is modified in the Level BP when spawning characters for which everyone is assigned a different value) changes overtime.
Ive managed to replicate this issue in a new project (Top Down BP) and the only changes I did was this
while inspecting the MyCharacter object in the outliner or printing the variable to log i see that at the start the second character’s variable value is in fact 1 - Which should be correct - however the variable starts changing to the default value intermittently until it stays at zero.
Any clue about this? Thanks