Cant call function for widget
In my project, I am trying to make a dialogue box that I can call and set different text to. I was able to do it in a test project, so I copied my setup to my main project, but for some reason it will not let me call the function I created to set the text, and says that the target is SKEL DialogueWidget C Reference and that a Dialogue Widget C Reference is not compatible. Here are screen shots from my test project:
Here are pics from my actual project.
Also something weird is that when I try to call the function, the function is in the list, the widget has SKEL in front of it. I hope you guys can help! Thanks.
asked Nov 11 '14 at 10:14 PM in Blueprint Scripting
Solved: Fixed it by disabling New Blueprint Menueing System
answered Nov 12 '14 at 01:22 AM
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