UE4 and gnu/linux
is there any way to compile UE4 in any of gnu/linux distro ? and use it under gnu/linux and publish game for this OS? if with UE4 official source code can't do it, can i change the source code for my purpose? Does the license allow me to do that, change it and I use it for everything?
asked Mar 20 '14 at 01:17 PM in Installation & Setup
We have partial Linux support in the code base - working towards Steam OS support. You can subscribe and download the source code, and try and port it completely to Linux or any other platform you like. Let us know if you do! You can even push any improvements you make back to us (if you want).
And you can absolutely publish your game (in compiled form - you're still bound by the license not to release our source code publicly)
Cheers, Nick (Epic Games)
answered Mar 20 '14 at 01:26 PM
Nick Darnell ♦♦ STAFF
Right now we only support cross-compiling for Linux, so you need a Windows PC and a cross-toolchain to target it. Also, currently only dedicated servers are supported, although work on cross-compiling clients is under way.
We also have plans to support development on the Linux machines directly, but there's more work to be done here. Feel free to fill in missing bits if you are eager :-)
answered Mar 21 '14 at 12:35 PM
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