4.5.1 hot reload causes UE Editor to hang / freeze
Hot reloading either through the 'Compile' button inside the UE Editor or 'Build' in Visual Studio causes the editor to hang. I am able to reproduce this consistently while making changes to any header file, eg: addition of a new UProperty or changing the visibility property of an existing UProperty.
The only way to recover is to kill the UE4Editor process. I've tried this in the following combinations: a)Launch editor from Visual Studio in "Development Editor" mode b)Launch editor from Visual Studio in "Debug" mode c)Launch editor directly from the uproject file.
In all three cases hot reloading either through Editor or Visual Studio caused the editor to hang.
Thanks Tim, I have PM-ed my dxdiag to you.
Fortunately I haven't had this issue for the past few days but if I see it again I'll be sure to check the logs and also duplicate the project and try to narrow the scope down as you suggest.
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