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Cannot find Property for column - Struct

Trying to import a basic data table before I get all advanced on it's bootay.

My error:

Cannot find Property for column 'Firing_Type' in struct 'Wanddata'. Cannot find Property for column 'DMG_lower' in struct 'Wanddata'. Expected column 'MemberVar_0' not found in input.

My Source code

 // Fill out your copyright notice in the Description page of Project Settings.
 
 #pragma once
 
 #include "Engine/UserDefinedStruct.h"
 #include "MyUserDefinedStruct.generated.h"
 
 /**
  * 
  */
 USTRUCT(EBlueprintType)
 struct FWandData : public FTableRowBase
 class OUTLANDERS_PIPENOV14_API UMyUserDefinedStruct : public UUserDefinedStruct
 {
     GENERATED_USTRUCT_BODY()
 public:
     FWandData()
         :Firing_Type(0)
         , DMG_lower(0)
     {}
 
     /**Firing Type Beam etc*/
     UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =WandData)
         FName Firing_type;
     /**Lower Damage value*/
     UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =WandData)
     
 
     
     
 };


My Data table - Named Wanddata.csv

 Name,Firing_Type,DMG_lower
 1,Beam,1

I have a feeling it's something very basic. Stumped.

Product Version: Not Selected
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asked Nov 13 '14 at 08:37 PM in Blueprint Scripting

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1PXL_Gryph
51 10 9 13

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Solved. Even though I added the class with code, I have a struct in blueprint that I can now add variables to. I am also able to successfully bring in all the data I can think of.

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answered Nov 13 '14 at 09:37 PM

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1PXL_Gryph
51 10 9 13

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