What version of UE4 are the tutorials using? (tutorial doesn't match the engine)

This tends to happen with most of the tutorials I find. More often than not (about 90% of them), there is something about the engine the person is using that doesn’t match the engine I am using. For example:

I don’t have this section.

This usually precedes something going wrong later. They perform some function that I cannot replicate. I follow their instructions, like “right click at type so-and-so”. I do that, and the function I need is not present.

This is another great example. I got as far as step 6 of the Displaying the HUD section. For the life of me, I cannot call the “cast to gamehud” function, so I cannot complete this tutorial. I’ve retried this tutorial four times with exactly the same problem.

I’m using UE 4.5.1. I also have 4.4.3 installed, but that doesn’t match either. Can somebody help me figure out what version they’re using?

In the first example your “Miscellanious” is hidden by a scrollable part. Just scroll down and you will find it.

For the second one “GameHUD” is the name of the HUD class you created earlier. If you called it differently you have to cast it to the name you chose.

Changes are minor. In 4.5 a few functions don’t show up reliably in the context menu anymore (e.g. get world location) but besides that it’s minor stuff like that new scrollbar which doesn’t actually change anything relevant.

Most tutorials were created with 4.0 - 4.1. Custom tutorials like the once from tesla might use newer versions and obviously tutorials for newly added features use the version it has been introduced.

Sorry for the super late reply. I did eventually find workarounds for this problem in newer versions of UE4. Thank you. :3