Attach Particle to Bone?

I like to attach my spawned blood projectile hit particle to the bone of the character, so he bleeds a bit while he is ragdoll animated. The bone the projectile has hit I have already but I can’t figure out how to attach a particle to a bone in blueprint.

Got it, I could not attach a particle but I managed to spawn it attached with the extra Spawn Emitter Attached node. Keep World Position is required there.

Or you can check by the projectile when it hits just check if it is character. if it is, emit the particle at that location.