Does contructor reset variable references?
Good evening everyone,
I was trying a workaround to pass the player controller to a missile class when i spawn it (since expose on spawn is buggy when using a variable class), So i created a function inside the missile class "InitializeMissile" and passed the controller into it.
Inside the function i save the reference to a variable called "CasterController", but i lose it on Constructor :/
Anyidea what to do about this case?
asked Nov 14 '14 at 08:36 PM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here