UMG Update Dynamic Material?
I have an UMG set up that has a circular bar which is an "Image" containing a material that changes based on a parameter I control from my HUD. If I draw the material directly through the HUD Blueprint I can see the bar changing, but through my UMG HUD, the bar remains static. Do I have to update my UMG's Image every tick or something? If so, how do I do that?
asked Nov 15 '14 at 01:47 AM in Blueprint Scripting
Event Tick is how the do it in the quick start guide.
answered Dec 07 '14 at 05:59 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here