How to create a reference image in the editor to create landscape.
I have just purchased unreal engine 4 and i have had some experience in the past with programs like cry engine , Maya , UDK , i am wondering how i can use a (Plane) flat object to get a similar result as you would in Maya to create landscapes from an Image on the "Plane" flat object.
Any answers or help would be grateful as i am still a newbie to this scene.
asked Nov 15 '14 at 09:07 AM in Using UE4
The same is Landscape tool. You can use a heightmap to generate terrain or mannually create it. Just choose landscape tab and from there you will have the editting tools.
answered Nov 15 '14 at 10:05 AM
When you start the engine, take a look at the launcher application. There is a learn tab and guess what? I just saw a landscape quick start guide link.
Check there for the Landscape Basics in UE4. As far as I know there is no need to use a plane in UE4 to create a Landscape from an heightmap.
In order to create a landscape from an heightmap go to: Landscape Menu -> Manage -> Selection Tools -> Create new Landscape Then yo have the option to create it from a file:
The heightmap should be of PNG format (16 bits recommended). You can setup the landscape settings before creating it or tweak them after: Selection Tools > Change Component Size:
answered Nov 15 '14 at 10:30 AM
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