So I’m aiming to create a football game. I have an endzone trigger volume set up. What I want to be able to do to determine of a player within the volume should score points for their team is:
- Check if the player has the ball (they need the ball to score, obviously)
- Check if the player is on the appropriate team TO score (obviously, if you have the ball and are in your OWN endzone, you don’t want them to score…only when they cross their opponent’s goal line).
I can get this all to work fine with just my one single character…HOWEVER, eventually I’m going to want to know if ANY of the 11 guys on my team meets these conditions? How do I check variables such as “bHasBall?” and “bIsOnHomeTeam?” for ANY an ALL of my 11 team members?