Why do I fall through the floor when launching, but not playing in the editor?
I have seen one other person who had a similar issue, but I was not able to resolve it from the answers there. Basically when I launch the game I immediately fall through the floor, but I can play in editor just fine. My other projects work fine on launch. I read this might be because the first map you make in any project becomes "persistent", and every other map is a sub level? So my projects that are working only have one map, but on my "problem" project I was trying to start on the second map. I have looked at trying to make that map persistent, but no luck. Anyone have any suggestions or clarification? I even deleted the first map, but it's still having the same problem. Someone mentioned freezing your character (no gravity, no input) until the map has fully loaded. I may start googling how to do that but I am hoping for a little more info about the situation. Thanks!
asked Nov 16 '14 at 04:17 PM in Using UE4
If anyone else is having this problem, try enabling the Should Block on Load option in your Load Stream Level nodes.
answered Oct 16 '15 at 04:52 PM
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