Physics Mass Override.
Is there any way to change the mass of a physics simulated static mesh?
asked Mar 20 '14 at 05:13 PM in Using UE4
I've posted a tutorial on how you can change physics mass during runtime here!
Code from tutorial:
mass is calculated by the size of the object, in the physics option you can use Mass Scale to change the value.
answered Mar 20 '14 at 05:23 PM
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