Multi Box Trace does not work

Hey, I want to detect everything inside the red box which responds to the given trace channel, at the moment I just use visibility.
For some reason I don’t know the multi box trace always returns “false”, and as you can see on the image below the sphere is clearly overlapping with the red box. The stone too. Both objects are set to “Block all” Collision.

http://s14.directupload.net/images/141116/w2jm387p.png

But unfortunately the trace does never return “true”. Am I doing anything wrong?

I would like to see the answer to this too. Has anyone helped yet?

Hi John,

Make sure that your Box Trace End is not the same value as the Start. A difference of 1 is all that you need.

Let me know if that fixes it or not.

Cheers,

TJ

Yes, that’s the solution, I should have posted it here myself, since I already get this answered in the forums 1 month ago :slight_smile: