x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How does rep-notification work for composite objects ?

Hi,

I have this code setup (pseudo code):

 class foo : UObject
 {
     UPROPERTY(Replicated)
     FString SharedName;
 }
 
 class SharedPawn : AActor
 {
     UPROPERTY(ReplicatedUsing OnRepFunction)
     foo SharedProperties;
 }

The replication of SharedName (when modified through a server rpc) works well but the OnRepFunction is never called.

Isn't the modification of SharedName considered a modification of SharedProperties ?

If no, is there any function i could call to warn the engine that SharedProperties has been modified, a way of forcing replication at will so to speak, like UObject::HeyIHaveBeenModifiedDoYourJob() ?

Thanks

Cedric

Product Version: Not Selected
Tags:
more ▼

asked Nov 18 '14 at 12:38 PM in C++ Programming

avatar image

uced
850 75 89 360

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

I was wrong, the replication did not work.

I was (mis)lead to think it worked because i was creating SharedProperties using the PICP in the constructor, so i was literally working on only one object, giving an impression of replication.

When using the NewObject function i could check that the replication did not occur.

It seems that UObject are not meant to replicate.

More info here: https://answers.unrealengine.com/questions/51358/uobject-replication.html

I am closing this one.

Cedric

more ▼

answered Nov 21 '14 at 11:03 AM

avatar image

uced
850 75 89 360

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question