Build Failed - Lots of Errors

My build keeps failing, this issue seems to have arisen as I started to remove a lot of duplicate or unused assets (The project was a mess when I got it) that were in the UE project. As you’ll see in the Log I’m getting 78 Errors, and 785 warnings. I can tell that the warnings appear to be the assets that I deleted, though I have no idea how to clear or remove those warnings since they should no longer be referenced in the game.

Along with the asset warnings I am receiving warnings that say they are unable to find variable and functions. At first I thought this might have to do with the plug-in that i Was using but not all of the warning were isolated around the same plugin.

I created a second instance of the project and decided to just deplete all uses of th variables just to see if that would reduce the warnings / errors, and somehow it still has the same errors as before still making references to the same variables even though they don’t exist in the project.

I am at a complete loss for words. It looks like things are cached or referenced somewhere but I have no idea where and it appears to be negatively effecting the build…

Any help would be GREATLYappreciated!

Cook Doc

UAT_Log

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.