How can i attach an actor (item) to a moving static mesh (moving platform)?

Hi all,
i want to have an item which is placed on a moving platform,moving with the platform instead of staying where i have placed it after the platform moves. Is it possible to do that ? I have only seen posts so far with attaching actors to skeletal meshes but i need to attatch the actor to a moving static mesh.

There are several ways to do that.
Considering you item has no physics, you can either group it with your platform, that way, the item it parented to the plateform and everything your plateform will do, the item will do it also.
You can make your plateform as an actor by creating a blueprint from it, and attach your item to it.

If you item has physics, simply let it fall on it, and physics will take care of the rest