Get the device resolution
Is there a way to acquire the mobile device resolution using blueprints?
asked Nov 19 '14 at 12:57 AM in Blueprint Scripting
Have you tried get Viewport size in the player controller? Not sure about mobile but it works on PC
answered Nov 19 '14 at 05:40 AM
Get Viewport Size in player controller not work on mobile. If you need get real size of screen resolution, use Event Receive Draw HUD
answered Nov 19 '14 at 01:59 PM
this post resolve all my problems, just use "get viewport size" and "get viewport scale"
answered Mar 13 '19 at 09:24 PM
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