Import error building UE4 source
I am building UE4 version 4.5 from source. I have cloned the repository, switched to the 4.5 branch, merged the required two zips.
I am using VS2013 ultimate on Windows 7 to build the source, DirectX 2010 runtime is installed.
Unfortunately during building the following error pops up:
Then about a hundred lines follow with errors that undoubtedly spring from this problem. I have gone ahead and taken a look at the offending line in Database.cpp:
above this line is the following comment:
To try and resolve the program here are the steps that I have taken:
I am not sure what to try next, I hope anyone can shed some light on this problem.
EDIT: Added a full log of the build process until I cancel it after the error: Build Log
Which configuration are you trying to build the engine in, Development Editor, Debug Editor, something else? Your second error would seem to indicate your Visual Studio installation is broken, do you or did you have any previous versions of VS installed? In any case, what I'd do is completely uninstall VS 2013, make sure I've got the latest Win7 service pack installed, install VS 2013 again, and finally install VS 2013 Update 4.
answered Nov 25 '14 at 07:02 AM
Try using this link: https://github.com/EpicGames/UnrealEngine/releases/tag/4.5.0-release to download the zip files for the source code and required files. After unzipping them to the folder you want to save them in, make sure to run the GenerateProjectFiles.bat file then open the UE4.sln and build the engine. When that finishes you should be able to run the engine from Engine->Binaries->Win64.
answered Nov 19 '14 at 09:58 PM
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