How to attach to a socket at runtime blueprint
trying to switch a sword from the holster on the back of the character to his hand socket called sword, this is the way I tried it, but it doesn't seem to be working, only attaches to the holster and wont switch to the sword socket, any ideas?
asked Nov 19 '14 at 11:48 PM in Blueprint Scripting
As a debugging step have you tried attaching first to the sword and then to the holster? (Assuming it's successfully attaching to the holster.) Please try this step and let me know what happens.
answered Nov 20 '14 at 09:04 PM
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