Gravity change on tilt?
Hello everybody! I'm making a simple games for mobile devices, Basically I'd like to make a menu where there are random objects bouncing on the screen and on the button such as PLAY QUIT etc.. I wanted to make the gravity change if you tilt the phone or you move it... however I have no idea how to do it... There are on TILT and on ACCELERATION events but I don't know how to use them...couldn't find any useful documentation at all. is this doable only with Blueprints or is necessary c++ code? Thank you for your time
asked Nov 19 '14 at 10:42 PM in Blueprint Scripting
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