Function input : Variable reference
I have encountered a problem, I am trying to get the button I clicked on a UMG blueprint to run a function with inputs.
The problem is that inside my function, I need to use the button reference to change the tool tip and background color, I thought I would simply put an input for a button reference but the thing is that the input can only be "Button C reference" and so I can't plug in the "Button reference" that I want to use inside.
Is there a way to set the input of a function to a reference instead of C reference ?
Or is there a way to get my reference within the function without inputs? I intend to use this function for many buttons so I can't make an instance of the function for each button.
Thanks for your help, Eresea.
asked Nov 20 '14 at 07:10 PM in Blueprint Scripting
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