Orthographic camera projection
This might be a silly question, but I was wondering if there is an option to set the camera for orthographic projection. I imagine it is possible because of the flappy bird type game demo'd by Epic during GDC, but I just wanted to confirm.
Also, would there be any "gotchas" to watch out for that are specific to UE4's architecture in regards to making 2D games built out of sprites as textured quads?
asked Mar 20 '14 at 08:02 PM in Using UE4
You can change a Camera Actor's Projection Mode in the Details panel. With the Camera Actor selected, look for Details > Camera Settings > Projection Mode and choose Orthographic.
Hope that helps!
answered Mar 20 '14 at 08:13 PM
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