Oculus Rift, how to disable single crosshair?

I’m testing out the UE4 engine with the Oculus Rift and keep getting a single crosshair in my left eye. How do I either add another to my right eye or disable completely, actually both would be great to know!

Thanks.

I went to “World Settings” and in “Game Mode” set “HUD Class” to HUD instead of the default that had a crosshair. Not sure how to get in two eyes though.

Thank you!

The way the HUD renders needs to be changed, so that is automatically rendered twice, with the required warping.

Another way is to place a static plane in fron of the player and render the HUD to that.
Only problem is that it gets affected by motion blur :frowning:

Do you know of or can your create a video tutorial showing how this is done?